KNOWROB-SIM — Game Engine-enabled Knowledge Processing for Cognition-enabled Robot Control (bibtex)
by Haidu, Andrei, Beßler, Daniel, Bozcuoglu, Asil Kaan and Beetz, Michael
Reference:
Haidu, Andrei, Beßler, Daniel, Bozcuoglu, Asil Kaan and Beetz, Michael, "KNOWROB-SIM — Game Engine-enabled Knowledge Processing for Cognition-enabled Robot Control", In International Conference on Intelligent Robots and Systems (IROS), Madrid, Spain, 2018.
Bibtex Entry:
@inproceedings{haidu18gameengine,
        title={KNOWROB-SIM — Game Engine-enabled Knowledge Processing for Cognition-enabled Robot Control},
        author={Haidu, Andrei and Be{\ss}ler, Daniel and Bozcuoglu, Asil Kaan and Beetz, Michael},
        booktitle={International Conference on Intelligent Robots and Systems (IROS)},
        year={2018},
        organization={IEEE},
        address = {Madrid, Spain},
        url = {https://ai.uni-bremen.de/papers/haidu18gameengine.pdf},
        doi = {10.1109/IROS.2018.8593935},
        bib2html_funding = {EASE},
        keywords = {openease_kb_of_exp_data}	
}
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